FAQs
Frequently Asked Questions
Last updated
Frequently Asked Questions
Last updated
What is CE? You can Google it....cuz it's free tho, and use ur brain to figured it out.
First download latest version of Cheat Engine and use it to open the .ct
file. Then after you opened it you'll need to learn how to use it by watching these short guide videos: This(en) or This(vn). I just show you some random guides on Youtube, just forget the accent and those shitty voice cuz it's như Loz.
You need to open the .ct
file that has cheats in it.
Below is simple guide:
Extract folder from the .rar
file, put the folder into CE installation directory.
EX: mine is C:\Program Files\Cheat Engine (version)\languages
Then open CE and goto Edit/Settings/Languages choose the language you want. English is default.
Español
日本語
简体中文
繁體中文
xxxxxxxxxxxx means your ID or some random bunch of numbers/strings.
Information
Empty or Issue/Corrupted File
Not compatible with current version of the game (but sometimes, it might works)
Latest - Downloadable with 10000000001% PoWeR
No.
Online games store the variables on their own server instead of your computer. You only get the display variables.
But still, not all online games are unhackable. Even so, do not ask me about online cheats. I don't know any and wont help finding them.
I guarantee that there is no virus, because I tried it on my device before I posted it. Used Google Drive Link or Mirror.
Still don't believe it? Then goto https://www.virustotal.com/ check this webpage or scan all of it whatever you like by any Anti-virus Software.
I'll try to make it as simple as possible so you can easily follow the instructions.
New game update does not automatically mean new CT update. Try the current CT with the new game update at first, and if a script is broken, then just report it. I will looking to it as soon as I can.
Link for the source are included. (Details)
Fuck yeah! Direct Download only. No Short links, No Linkvertise, No Ads, No no and no. Everything is Free for y'all Tablefuckers.
Fearlessrevolution (Not trusted)
Type Name
Bytes
Other Names
Range of Values
int
4
signed
-2,147,483,648 to 2,147,483,647
unsigned int
4
unsigned
0 to 4,294,967,295
__int8
1
char
-128 to 127
unsigned __int8
1
unsigned char
0 to 255
__int16
2
short
, short int
, signed short int
-32,768 to 32,767
unsigned __int16
2
unsigned short
, unsigned short int
0 to 65,535
__int32
4
signed
, signed int
, int
-2,147,483,648 to 2,147,483,647
unsigned __int32
4
unsigned
, unsigned int
0 to 4,294,967,295
__int64
8
long long
, signed long long
-9,223,372,036,854,775,808 to 9,223,372,036,854,775,807
unsigned __int64
8
unsigned long long
0 to 18,446,744,073,709,551,615
bool
1
none
false
or true
char
1
none
-128 to 127 by default
0 to 255 when compiled by using /J
signed char
1
none
-128 to 127
unsigned char
1
none
0 to 255
short
2
short int
, signed short int
-32,768 to 32,767
unsigned short
2
unsigned short int
0 to 65,535
long
4
long int
, signed long int
-2,147,483,648 to 2,147,483,647
unsigned long
4
unsigned long int
0 to 4,294,967,295
long long
8
none (but equivalent to __int64
)
-9,223,372,036,854,775,808 to 9,223,372,036,854,775,807
unsigned long long
8
none (but equivalent to unsigned __int64
)
0 to 18,446,744,073,709,551,615
enum
varies
none
float
4
none
3.4E +/- 38 (7 digits)
double
8
none
1.7E +/- 308 (15 digits)
long double
same as double
none
Same as double
wchar_t
2
__wchar_t
0 to 65,535